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author | Edoardo La Greca | 2025-05-04 20:16:40 +0200 |
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committer | Edoardo La Greca | 2025-05-04 20:16:40 +0200 |
commit | a998f9f201fbefcbcc61e6570919d3feab5793b5 (patch) | |
tree | 7a69c0fb703db402589cd90822a6b24f71d2312f /doc/FAQ | |
parent | 0e121131f8cc5e96927868b155f388ae6cf2698a (diff) |
add documentation
Diffstat (limited to 'doc/FAQ')
-rw-r--r-- | doc/FAQ | 16 |
1 files changed, 16 insertions, 0 deletions
@@ -0,0 +1,16 @@ +Frequently Asked Questions +========================== + +Why OpenGL and not X? +--------------------- + +(Where X = Vulkan, Metal, DirectX, etc.) + +Because it's so widespread and common that I can take its support for granted. + +Why FreeGLUT and not X? +----------------------- + +(Where X = GLFW, SDL, etc.) + +Because it has and does exactly what I need. Other libraries handle a lot of other things that I don't need (e.g. audio), which translates into avoidable downsides. |