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author | Edoardo La Greca | 2025-05-06 16:34:50 +0200 |
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committer | Edoardo La Greca | 2025-05-06 16:34:50 +0200 |
commit | 379070d8bcc999668e6a929421b4e99ee256ce0b (patch) | |
tree | c5887dac73be6b70a8296401ad1438120c1ff5a8 | |
parent | ade3bbcc86807b2246f68e7cd9866fbf08c2d052 (diff) |
update faq with new markup syntax
-rw-r--r-- | doc/FAQ | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -1,9 +1,10 @@ +========================== Frequently Asked Questions ========================== Why OpenGL and not X? ---------------------- +===================== (Where X = Vulkan, Metal, DirectX, etc.) @@ -12,7 +13,7 @@ It's also easier to use than most other APIs. Why FreeGLUT and not X? ------------------------ +======================= (Where X = GLFW, SDL, etc.) |